Rules and Regulation

Pro Fatafat League


1. Each Inning will be of 10 over each.
2. All matches will be played with semi new white balls
3. 10 over should be bowled in 30 minutes allocated time.
4. One player can bowl only two over.
5. In case of wide ball 4 runs will be added to the total and ball will be count for the over.
6. In case of No ball 6 runs will be added to the total and ball will be count for the over.
7. In last over any wide or no ball bowled by the bowler then runs will be counted for that ball and bowler needs to rebowl.
8. In case of beemer or for the unplayable ball due to height then runs will be counted for that ball and bowler needs to rebowl.
9. 8 runs will be added to the team total in case of six run hitted after the first rope in the ground
10. 10 runs will be added to the team total in case of six run hitted outside the second boundary rope
11. In case of ball hitted outside the Stadium then 15 runs will be added to team total.In this case the six distance should be around 100 mtr
12. In case ball hitted directly to the sight screen then 12 runs will be added to total
13. No Leg before rule.
14. In case of 2 consecutive wide or no balls or mix , then third bowl will be a rebowl.
15. In case of equal points after league matches in respected pools super over(1over) will be conducted in same format as of league.
In case of same points even after super over Team with Max number of 15 runs will be the winner. In case if its again a tie then team with maximum number of 12's will be the winner then 10's and so on .

Pro Futsal League


1. Each player should carry their own masks and wear it all the time except when playing on the pitch.
2. Everyone should follow social distancing strictly when off the pitch, Arogya setu app is mandatory.
3. Everyone should carry their own sanitizers.
4. Everyone should reach the venue only half an hour before their match timings and try to leave the ground as ssoon as possible.

Pro Badminton League


1. For all age categories 5 year old government proof will be required.
2. We have both types of shuttles available for the matches: Mavis 350 and AS2 or similar.
3. Match will be of 3 sets of 15 points each in qualifying rounds.
4. A non refundable fee of ₹1000 will be charged against any protest. The documents shall be processed before the technical committee and the decision of the committee will be final.
5. All the players participating should have Arogya Setu App and their own mask.
6. The matches will be played according to the schedule and if the player is not found at the scheduled time walkover will be given after 30 mins.
7. The decisions of the match refrees are final.
8. Player should wear only non marking shoes at the time of match. Shoes can also be rented from the venue at a cost of ₹50/hr.
9. Details of every stage matches will be provided to you on mail or message.
10. Participation certification will be provied to all after the final matches of the league.
11. No refund will be made in case of absence of player on the day of event.
12. Players without sports kit will not be allowed to play.

Pro Table Tenis League


1. GAMES WILL BE PLAYED TO 11 POINTS The Game will be played to 11 points. The Game must be won by two points. The Match will be the best three of five Games.
2. ALTERNATE SERVES EVERY TWO POINTS
Each side of the table alternates serving two points at a time. EXCEPTION: After tied 10-10 (“deuce”), service alternates at every point.
3. TOSS THE BALL STRAIGHT UP WHEN SERVING
4. Hold the ball in your open palm, behind your end of the table. Toss at least 6” straight up, and strike it on the way down. It must hit your side of the table and then the other side. NOTE: Once the ball leaves the server’s hand it is in play, and so counts as the receiver’s point if the ball is missed or mis-hit.
4. THE SERVE CAN LAND ANYWHERE IN SINGLES
There is no restriction on where the ball lands on your side or your opponent’s side of the table. It can bounce two or more times on your opponent’s side (if so, that’s your point), bounce over the side, or even hit the edge.
5. DOUBLES SERVES MUST GO RIGHT COURT TO RIGHT COURT
The serve must bounce in the server’s right court, and receiver’s right court (NOTE: landing on center line is fair). Doubles partners switch places after their team serves twice.
6. A SERVE THAT TOUCHES THE NET ON THE WAY OVER IS A “LET”
During a RALLY, if it touches the top of the net and then otherwise lands as a legitimate hit. BUT not when serving. If a served ball hits the net on the way over and otherwise legally bounces in play, it’s a “let” serve and is done over. There is no limit on how many times this can happen.
7. ALTERNATE HITTING IN A DOUBLES RALLY
Doubles partners must alternate hitting balls in a rally, no matter where the ball lands on the table.
8. VOLLEYS ARE NOT ALLOWED
Can you hit the ball before it bounces in ping pong? No. In regular tennis you may “volley” the ball (hitting the ball before it bounces on your side of the net). But in table tennis, this results in a point for your opponent. NOTE: When your opponent hits a ball that sails over your end of the table without touching it and then hits you or your paddle, that is still your point.
9. IF YOUR HIT BOUNCES BACK OVER THE NET BY ITSELF IT IS YOUR POINT
If you hit the ball in a rally or on a serve and it bounces back over the net after hitting your opponent’s side of the table (due to extreme spin), without your opponent touching it, that is your point.
10. TOUCHING THE BALL WITH YOUR PADDLE HAND IS ALLOWED
What happens if the ball hits your finger or hand during a ping pong rally? If the ball touches your PADDLE hand and otherwise results in a legal hit, there is no rule violation and play shall continue as normal. Your paddle hand includes all fingers and hand area below the wrist. But what if the ball touches a player’s body anywhere else during a ping pong rally? You may not touch the table with your non-paddle hand for any reason. It will result in a point for your opponent. BUT if your opponent’s hit sails over your side of the table without touching it, and hits any part of you or your paddle, that is still your point.
11. YOU MAY NOT TOUCH THE TABLE WITH YOUR NON-PADDLE HAND
You may touch the ball or the table with your paddle hand (after reaching in to return a short serve, for example), or other parts of your body. NOTE: If the table moves at all from your touching it during a rally, that is your opponent’s point.
12. AN “EDGE” BALL BOUNCING OFF THE HORIZONTAL TABLE TOP SURFACE IS GOOD
An otherwise legal serve or hit may contact the top edge of the horizontal table top surface and be counted as valid, even if it bounces sidewise. The vertical sides of the table are NOT part of the legal playing surface.
13. HONOR SYSTEM APPLIES TO DISAGREEMENTS
If no referee is present during a match and the players disagree on a certain call, the “honor system” applies and the players should find a way to agree, or play the point over. Ping pong carries a tradition of fierce but fair play. Keep it that way.

Pro Athletics League


All competitions shall be held under the Rules of the IAAF. In all competitions, except the World Championships and Olympic Games, events may be held in a different format from that provided under the IAAF Technical Rules, but rules giving more rights to the athletes than they would have obtained applying the actual Rules, may not be applied. These formats shall be decided or authorised by the relevant governing body having the control over the competition. In the case of mass participation events held outside the stadium, these Rules should normally only be applied in full to those athletes, if any, who are designated as taking part in the elite or other defined section of the races such as age group categories for which there are placings for awards or prizes. Race organisers should outline in the information provided to other athletes which other rules will apply to their participation, particularly those pertaining to their safety. Note: It is recommended that Members adopt the Rules of the IAAF for the conduct of their own athletics competitions. Whilst these Rules already contemplate some variations from their strictest applications, it is emphasised that competition organisers may go even further in using different formats for competitions - the only restriction being that the athlete may not receive more “rights” in such circumstances. For example it is acceptable to reduce the number of trials in a Field Event or reduce the time allowed for an athlete to take his trial but not to increase either. With respect to mass participation running and walking events it is prescribed that these Rules shall only be fully applied to any elite component of the event or any other part designated by the organisers where there is a logical reason to do so, e.g. because of significant awards or prizes. However, race organisers are advised to emphasise in the information provided to all participants the rules and procedures that will apply to the various categories, especially in relation to safety considerations, particularly when all of part of the race in not closed to traffic.

Pro Basket Ball League


Rules for the offense
The basketball team on offense is the team with the basketball. When a player has the basketball there are certain rules they must follow:
1) The player must bounce, or dribble, the ball with one hand while moving both feet. If, at any time, both hands touch the ball or the player stops dribbling, the player must only move one foot. The foot that is stationary is called the pivot foot.
2) The basketball player can only take one turn at dribbling. In other words, once a player has stopped dribbling they cannot start another dribble. A player who starts dribbling again is called for a double-dribbling violation and looses the basketball to the other team. A player can only start another dribble after another player from either team touches or gains control of the basketball. This is usually after a shot or pass.
3) The ball must stay in bounds. If the offensive team looses the ball out of bounds the other team gets control of the basketball.
4) The players hand must be on top of the ball while dribbling. If they touch the bottom of the basketball while dribbling and continue to dribble this is called carrying the ball and the player will lose the ball to the other team.
5) Once the offensive team crosses half court, they may not go back into the backcourt. This is called a backcourt violation. If the defensive team knocks the ball into the backcourt, then the offensive team can recover the ball legally.
Defensive Rules
The team on defense is the team without the basketball.
1) The main rule for the defensive player is not to foul. A foul is described as gaining an unfair advantage through physical contact. There is some interpretation that has to be made by the referee, but, in general, the defensive player may not touch the offensive player in a way that causes the offensive player to lose the ball or miss a shot.
Rules for everyone
1) Although the foul rule is described above as a defensive rule, it applies exactly the same to all players on the court including offensive players.
2) Basketball players cannot kick the ball or hit it with their fist.
3) No player can touch the basketball while it is traveling downward towards the basket or if it is on the rim. This is called goaltending. (touching the ball on the rim is legal in some games).
Every player on the court is subject to the same rules regardless of the position they play. The positions in basketball are just for team basketball strategy and there are no positions in the rules

Pro Squash League


1. The game is played in confined spaces, often at high speed. To ensure orderly play, players and the referee should focus on safety on the field as well as fair play. While the rules of the game vary from one region to the other, the general idea remains the same.
2. In either singles of doubles’ game, all players can hold a racket to strike the ball. These rackets and balls must meet WSF specifications.
3. Rally begins with the serve and players return or strike the ball alternately. Play can continue as far as it’s deemed practical.
4. Winner of any rally can score a point. This player also serves the next rally.
5. Players must achieve 11 points to win the game. If the game is 10-all, it shall be continued till one of the players leads by 2 points.
6. Matches can be best of 5 or best of 3.
7. The matches should have a marker and a referee for facilitation and officiation.
8. The player who wins spin of rackets serves first. The server can also choose the service-box they would use to serve.
9. In case a rally ends in a let, the server must serve again from the same box.
10. A serve is considered good if- the ball is struck correctly on the first attempt before it touches anything else, if one of the server’s foot is in contact with the floor on service box, if the ball is directly struck at front wall, if the ball is not served out and if the ball bounces for the first time in opposite.
11. Let can be allowed if the receiver is not ready to return the serve or doesn’t make an attempt to return.
12. Players must make attempts and efforts to be clear and avoid interference. Interference should be prevented so that the opponent has fair view of the ball when it’s on rebound, has unobstructed direct access to the ball, has space to take the swing and has the freedom to strike. If another player is causing excessive swing with the racket, it would be considered as interference.
13. The players must comply with tournament regulations with the rules. They must conduct themselves with grace and shouldn’t leave the court without the permission of the referee

Pro Lawn Tennis League


1. The game starts with a coin toss to determine which player must serve first and which side they want to serve from.
2. The server must then serve each point from alternative sides on the base line. At no point must the server’s feet move in front of the baseline on the court prior to hitting their serve.
3. If the server fails to get their first serve in they may take advantage of a second serve. If they again fail to get their second serve in then a double fault will be called and the point lost.
4. If the server clips the net but the ball goes in the service area still then let is called and they get to take that serve again without penalty. If the ball hits the net and fails to go in the service area then out is called and they lose that serve.
5. The receiver may stand where they wish upon receipt of the serve. If the ball is struck without the serve bouncing then the server will receive the point.
6. Once a serve has been made the amount of shots between the players can be unlimited. The point is won by hitting the ball so the opponent fails to return it in the scoring areas.
7. Points are awarded in scores of 15, 30 and 40. 15 represent 1 point, 30 = 2 and 40 = 3. You
8. need 4 points to win a game. If a game lands on 40-40 it’s known as deuce. From deuce a player needs to win 2 consecutive points to win the game. After winning one point from deuce they player is on advantage. If the player wins the next point they win the game, if they lose it goes back to deuce.
9. To win the set a player must win 6 games by 2 or more. The opening sets will go to a tie break if its ends up 6-6 where players play first to 7 points. The final set will not have a tie break and requires players to win by two games with no limits.
10. If a player touches the net, distracts his opponent or impedes in anyway then they automatically lose the point.
11. The ball can hit any part of the line for the point to be called in, outside the line and the ball is out.
12. The balls in a tennis match are changed for new balls every 6 games
13. A player loses a point if they fail to return the ball in either the correct areas on the court, hits the net and doesn’t go into opponent’s area or fails to return the ball before it bounces twice in their half.

Pro Billiards League


1. All games of Billiards shall be played with three balls, consisting of a red, yellow and white.
2. Each of the two players has their own cue ball, one having the white ball, the other the yellow ball.
3. Both players must decide who is to break off first, and this is done by both players simultaneously hitting their cue ball the length of the table, hitting the cushion and returning back towards them. The player who gets their cue ball nearest to the baulk cushion at the end the shot was played gets to choose who breaks.
4. The red is then placed on the Billiards sport and then the player going first places their cue ball in the D and then plays the ball.
5. Players then take it in turn to attempt to score the most amount of points and eventually win the game. Players can score in three ways:
In-off: When your cue ball hits one of more balls and then goes down a pocket (2 / 3 points).
Pot: This is when any ball other than your cue ball goes into a pocket (2 / 3 points).
Cannon: This happens when the cue ball hits both other balls (2 points).
6. Players remain on the table until they fail to make a scoring shot.
7. Following a foul, the opposing player has the option of having the balls all put on their spots or leaving the table as it is.
8. The winner of the game is the first player to the points total that was declared the winning total before the game.

General Rules:

1. Please note that all participants must carry an identity card and have a screenshot or print of their confirmation email received from the Pro Corporate Team.
2. All participants must be aware of their health obligations, if any.
3. As we are all going through a Global Pandemic, all participants must carry their masks with them and use them when not playing. Everyone from the audience, Team members and other are requested to have their masks on at all times.
4. On field, decisions made by judges,umpires, organizers and referees will be considered final.
5. All participants are requested to report 30 minutes before the match at the venue ready with their required equipment.
6. Participants might have to play multiple rounds during the day.
7. All teams are requested to maintain discipline and avoid any arguments with referees, judges, umpires, opponent team members and organizers. Any use of verbal or physical abuse will not be tolerated.
8. In case of a participant being late or cancelling, must inform anyone from the organizing team in advance.
9. All participants are requested to read rules and regulations before their match from our website.
10. Participants must bring their own kit and personal items necessary.

Notes:
  • The organizers reserve the right to cancel an event under necessary circumstances.
  • Participants must inform the organizers at least 48 hours prior to the event if they are going to miss the event. If not followed, no refund will be issued.
  • Any use of an unfair means will be taken extremely seriously. Participants will be asked to immediately leave the event with cancellation of their game.
  • Participants need to make sure that they have received a call and an email regarding their schedule and timings. Incase they haven't, please contact anyone from the team for details.
  • Participants suffering from any health conditions are requested to consult their physician and make sure are in complete health to play. Organizers will not be responsible for any mishaps.
  • 👉 Please contact or email us in case of any further doubts or questions.
  • 🙏 Thank you and We hope you have a great game